#ifndef CONSTANT_H
#define CONSTANT_H

#define TITLE ":/resource/Title.png"

#define LEVEL_ICO ":/resource/LevelIcon.png"

#define GOLD_COIN ":/resource/Coin0001.png"

#define SILVER_COIN ":/resource/Coin0008.png"

#define GENERAL_COIN ":/resource/Coin000%1.png"

#define START_BUTTON ":/resource/StartButton.png"

#define LEVEL_SUCCESS ":/resource/LevelSuccess.png"

#define COIN_BACKGROUND ":/resource/CoinBackground.png"

#define START_GAME_SCENE ":/resource/StartGameScene.png"

#define SELECT_LEVEL_SCENE ":/resource/SelectLevelScene.png"

#define BACK_BUTTON_NORMAL ":/resource/BackButtonNormal.png"

#define BACK_BUTTON_SELECTED ":/resource/BackButtonSelected.png"

#define BACK_BUTTON_SOUND ":/resource/BackButtonSound.wav"

#define START_BUTTON_SOUND ":/resource/StartButtonSound.wav"

#define COIN_FILP_SOUND ":/resource/CoinFlipSound.wav"

#define GAME_SUCCESS_SOUND ":/resource/GameSuccessSound.wav"

#endif // CONSTANT_H
